/* Keep these WebKit-prefixed rules in public/ so the build cannot optimize them away. */
.uf-game-input,
.uf-game-input * {
  -webkit-touch-callout: none !important;
  -webkit-user-select: none !important;
  user-select: none !important;
  -webkit-user-drag: none;
}

.uf-game-input button,
.uf-game-input canvas,
.uf-game-input svg {
  -webkit-tap-highlight-color: transparent;
}

.uf-control-icon {
  display: block;
  width: 1.4em;
  height: 1.4em;
  fill: none;
  stroke: currentColor;
  stroke-width: 2.8;
  stroke-linecap: round;
  stroke-linejoin: round;
  pointer-events: none;
}
